
Sobek's basic attacks and abilities that hit an enemy grant him protections for a short time. Cancelling the ability decreases the damage.ĭamage: 350/500/650/800/950 (+80% of your magical power) When Sobek emerges, he damages all enemies in the radius. Sobek submerges himself, where he regens mana, is immune to crowd control and he slows all enemies. In addition, Sobek heals for each enemy hit, up to 3.ĭamage: 60/100/140/180/220 (+30% of your magical power) Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. Sobek whips around in a circle, knocking enemies back and doing damage.ĭamage: 80/125/170/215/260 (+40% of your magical power) Sobek is immune to knockups while dashing.ĭamage: 70/110/150/190/230 (+50% of your magical power) Coins 0 coins Premium Powerups Talk Explore. Press question mark to learn the rest of the keyboard shortcuts. If Sobek hits an enemy, he does damage and throws the enemy behind himself. Sobek is the 'God of the Nile,' but Press J to jump to the feed. Learn Kumbhakarnas skills, stats and more. However you choose to play Kumbhakarna, The SMITEFire community will help you craft the best build for the S9 meta and your chosen game mode. You will find builds for arena, joust, and conquest.
Sobek smite Patch#
Sobek charges forward at a frenzied pace. Find the best Kumbhakarna build guides for SMITE Patch 9.7. For his power, ferocity, and ruthlessness, he is to be rightfully feared. For his protection to the living and the dead, he is to be worshipped and respected. The rest of the time, he does what he wishes. Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed a God that tends to his mighty river and performs his responsibilities to passing souls. Sobek, in truth, is all of these things and none. On top of that, he has an anti-healing mechanism via Sickening Strike, which deals a good amount of damage on top of. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek is a powerful god with displacement capabilities. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. But a legendary journey to resurrect her murdered husband would make her a savior. We assume this nice of Smite Sobek graphic could possibly be the most trending topic later we share it in google gain or facebook. Its submitted by processing in the best field. When she was married, she became a Queen. Here are a number of highest rated Smite Sobek pictures on internet. Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Isis, Goddess of Magic, is a mage of the Egyptian pantheon in Smite. Canceling the ability early results in decreased damage.Hunter, guardian, destroyer, menace the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.

When Sobek emerges, he damages all enemies in the radius for 350/500/650/800/950 (+100% of your magical power) magical damage. While Sobek remains underwater, he takes 75% damage, regens mana and is immune to crowd control. Sobek submerges himself into a pool of water for 4 seconds.In addition, Sobek heals 20/30/40/50/60 (+10% of your magical power) for each enemy hit. Sobek does an axe attack that damages all enemies in front of him for 60/120/180/240/280 (+30% of your magical power) magical damage and lowers their healing received by 50% for 4 seconds.

Sobek whips around in a circle, knocking enemies back and doing 90/140/190/240/290 (+70% of your magical power) magical damage. Inspired by Neith directed taunts Aw, poor little Sobek i just imagine them always hanging out.If Sobek hits an enemy god in his path, he stuns them doing 70/110/150/190/230 (+50% of your magical power) magical damage and throwing the god behind Sobek. Sobek charges forward at a frenzied pace.Sobek's basic attacks that hit an enemy grant him +10 physical and magical protection for 4 seconds (max 3 stacks).
